Episode 2 Progress


Thanks for the downloads and subs so far! o/

Things are going well in Episode 2 development. Some quality of life improvements will trickle down into Episode 1 updates. Things like more configuration options, WASD movement, dialogue name plates, etc. Improvements to combat animations will also trickle down, as will expansions to the mercenaries and HQ system.

Episode 2 will feature a lot of exploration. When the player gets their own ship (which is tied into the HQ system), they are cut loose to roam the world in search of the Water Orb. The role of Monster Hunting will become clear in Episode 2 as well, with hints of it foreshadowed in items like the Snakefang Sword from Episode 1. If you found the baby slime and fox demon in Episode 1, these will become relevant as well.

Episode 2 will also be more challenging with larger enemy packs and longer dungeons. The player will also have a full party more often with the ability to manage a party formation of 5. Several new characters will be available in Episode 2, including secret characters and characters only attainable through choices made in Episode 1.

Lastly, the mercenary and HQ system will feature heavily in Episode 2. The player must build power and grow their strength because they will need to bring it to bear in at the end of the episode. It will be possible to fail or succeed, changing Episode 3 drastically either way.

Thanks again to everyone who has downloaded and subbed so far! If anyone has any feedback or suggestions, please message me.

Files

Durance of Magic 859 MB
Apr 30, 2020

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